My Work
A selection of projects I'm proud of: what's shipped, what I'm building now, and where I'm learning.
MeOS: Personal Data OS
2026A local-first hub that aggregates the data from my own life into one place, visualizes it, and puts an LLM in the loop to make sense of it, built around an interactive personal-network graph as the centerpiece.
- TypeScript
- Three.js / D3
- Claude / LLM
- Local-first
- Data viz
Slipway
2026A scheduled idea-to-product pipeline that proposes software worth building from new tech releases and your personal context, then orchestrates a virtual dev team to build it behind a QA-grade verification gate that proves the work was done correctly before anything ships.
- Claude Agent SDK
- Claude / LLM
- QA / Verification
- DevOps
- Orchestration
Agricola Online
2026A real-time multiplayer adaptation of the board game Agricola, built on a Go game server with WebSockets and Redis-backed state and orchestrated on Kubernetes to scale game rooms on demand.
- Go
- WebSockets
- Redis
- Kubernetes
- Docker
- Microservices
Job Dashboard
2026A self-hosted job-application tracker that ingests recruiter email, classifies each message with Claude, and surfaces your entire pipeline on a native macOS desktop widget.
- Python
- Claude / LLM
- MCP
- SQLite
- macOS / Swift
- Google APIs
Gym Coach App
2026A personal-training companion that plans workouts, tracks progress, and adapts programming, built as a tool I use every day.
- TypeScript
- Mobile / App
- Health data
3D Solar System
2024An interactive 3D solar system built in Three.js, featuring a textured sun and four planets orbiting at different speeds with live GUI controls to toggle each one.
- Three.js
- WebGL
- Next.js
- React
- 3D Graphics
Digital PO Box
2024An Angular 18 app with server-side rendering and standalone login/register components, built to learn enterprise-style frontend architecture and SSR.
- Angular 18
- TypeScript
- SSR
- Express
- RxJS